We showcased our project at SMART 2016.
We had limited space, so we could only bring a camera to demonstrate the die tracking system. Therefore we recorded the animations and light effects beforehand and played it on the adjacent TV when someone tossed the dice.
Atmo booth at SMART conference
If you want to get up-to-date news about the projects, follow us at: https://www.facebook.com/projectatmo
We participated in BeeSmarter the third time this year but now we changed category since we became university students.
(Which is a mobile programming contest. If you haven’t checked out the previous ones: BeeSmarter #2)
The best moments
Continue Reading →
For this Christmas I came up with a neat little light effect which looks good under the tree.
Continue Reading →

The Elysium dimension is a Greek-themed world loosely based on the Greek Mythology.
Continue Reading →

Nowadays every good tech/magic mod needs a form of liquid storage. As a result they look and behave very similarly. Our mod (Crafting Pillars) is visually driven, hence I wanted to re-invent the way a Liquid Tank looks in-game while retaining the same functionality.
Continue Reading →
Randomly generated labyrinth in Minecraft
I’ve been making mods for Minecraft for a long time but now I started a bigger project called The Elysium. It’s a good opportunity to try out new methods and algorithms.
I came up with the Labyrinth idea recently based on Greek Mythology. A randomly generated Labyrinth System stretching out bellow the whole dimension. This holy dungeon would hold captive the fallen heroes of The Elysium. Sounds cool, huh?
Continue Reading →
The Team
BeeSmarter is a competition for developing apps for the mobile platform. We participated in the CodeCamp category for High School students.
Continue Reading →